Monday, April 16, 2012

Trap placement advice needed

Okay, so I'm just venturing into dungeons as a level 85. I need some advice on how to place traps properly.


First point - I'm typically in a group with my husband, who's tanking, and we're both learning CC basics. He's learning to mark mobs, and figure out which ones need to be CC'd and I'm learning how the heck to be a good trapper.


Here's what has been happening recently:

He marks, I launch a trap, and someone else has already pulled and my target paths around the trap/runs through it before it's armed. Then 'my' mob is running around causing mayhem. My trap's on cooldown, so I can't CC him until my cooldown is up.

What do I do in that situation? (other than yell at people for pulling before the trap is armed).
If I try to kite, the mob typically gets pulled back to him by consecration/AoE threat before I can keep it busy. Is this just a communication/learning issue between us?

I just feel like I'm missing something, and need some guidance. How do you guys handle trapping, both 'best-case' scenarios and when things go wrong?

Also- I just went through an entire instance beating myself up because it felt like my trap was breaking early every single time and blaming myself for crappy placement, when I realized on the last boss that a warrior (not the tank) was running over and breaking it on purpose. When I asked "Are you breaking my traps?", his reply was "I don't know..." Is there an addon that could tell me who is breaking my traps?

Thanks for your help!

Hunter should always be pulling the group via the trap going off.

This doesnt mean you have to CC first... rogue saps do not agro the group, but sheeps, hexes, etc need to come AFTER your trap launch, not before. Unless you like a challenge ;)
Have your husband the tank tell the group you'll be pulling. Like the guy before me said, rogue can sap first cause he won't aggro mobs, but you have to launch your trap before any other cc.

Big Brother is an addon that will report (among many other things) when CC breaks. But due to combat log changes in 4.x it now only reports the trap was broken not who broke it.

Ok, you want to trap like a pro?


DON'T USE TRAP LAUNCHER


Well you can but don't shoot it on the target.

1: Shoot the trap 5 feet in front of the target you want to trap . . . now have the mage sheep to pull. This will pull all the mobs including your own forcing it to walk into your trap. If you wait until your trap is back before the other class pulls then you can have a trap ready incase someone breaks yours.

2: Drop a trap at your feet and take 2 steps back, have everyone cc and use distracting shot to pull your target into your trap. For this to work it is better if you stand off to the side becasue you can pull the mob away from the others faster so dk's and such don't dot up your mob.

  • *tip* trap melee unless you are MM and have silencing shot. You can also pull casters in to your trap using a wall for line of sight purposes.

Like the people above me have already stated... make it known that you'll be trap-pulling. It should already be common knowledge amongst veteran players (but I won't get into that =P).

If, after 2-3 pulls, you see some wing-ding still pulling before you can launch... then just stop launching all together. Instead, have your husband mark your trap target (blue square), lay down the trap to the side or somewhere away from the group. When the senseless idiot who's not paying attention goes to pull, and s/he will, simply fire off Distracting Shot to pull your trap-target right to you. That's what I've had to do to compensate for the a$$hats. This normally isn't a problem with casters, since they remain stationary at range.

Hope this helps.
I usually wait for non aggro CC.

Launch my freeze trap, right when it goes off I Wyvren Sting another target and then disengage to the pack of th group.

Also make sure your pet is on Defensive. And if you want, your pet can "CC" a target by tanking it.
Thanks for the advice! I will try laying it at my feet if I'm in a group that too impatient next time. And yelling at people to stop messing me up might happen too :)

Also - I was doing some reading. Do you guys use Camouflage while you're setting a trap? Does it make it easier to get that trap in position? Having only had the skill less than a week, I have to admit I haven't used it in a practical application yet.
I use camouflage for certain mobs- mostly if I feel I have to move closer to get a good shot with trap launcher. It doesn't hurt to pop it if you're moving closer to a pat, just to avoid an accidental facepull.
I find a camo/trap pull very organized, wonder why other hunters don't do it when I run on other toons.

It's a los pull, sans a corner if done correctly.

I personally like corralling up casters and melee alike for the tank to easily pick up all at once.

As I have entrapment spec'd, I would usualy lead the group of mobs into a snake trap placed at the tanks feet.
Okay, so I'm just venturing into dungeons as a level 85. I need some advice on how to place traps properly.


First point - I'm typically in a group with my husband, who's tanking, and we're both learning CC basics. He's learning to mark mobs, and figure out which ones need to be CC'd and I'm learning how the heck to be a good trapper.


Here's what has been happening recently:

He marks, I launch a trap, and someone else has already pulled and my target paths around the trap/runs through it before it's armed. Then 'my' mob is running around causing mayhem. My trap's on cooldown, so I can't CC him until my cooldown is up.

What do I do in that situation? (other than yell at people for pulling before the trap is armed).
If I try to kite, the mob typically gets pulled back to him by consecration/AoE threat before I can keep it busy. Is this just a communication/learning issue between us?

I just feel like I'm missing something, and need some guidance. How do you guys handle trapping, both 'best-case' scenarios and when things go wrong?

Also- I just went through an entire instance beating myself up because it felt like my trap was breaking early every single time and blaming myself for crappy placement, when I realized on the last boss that a warrior (not the tank) was running over and breaking it on purpose. When I asked "Are you breaking my traps?", his reply was "I don't know..." Is there an addon that could tell me who is breaking my traps?

Thanks for your help!


Like it has been specified trap pulling is the most efficient way. If the group is bunched together and the pull is made before your trap goes airborne then drop it at your feet and use "Distracting Shot". If your trap is already airborne use "Distracting Shot" along with Deterrence to kite the mob onto the trap. If it's a caster mob ask your husband to silence the mob while you cast Distracting Shot. If your MM then you can silence the mob yourself if your talented into it. If your SV if the trap fails another option is to Wyvern Sting it.

Warriors have a lot of cleave abilities that are part of their rotation. Other classes have AoE abilities like Multi-Shot, Fan of Knives, Blood Boil to name a few. I'm not trying to be a smarta$$ here but if your CC's are breaking consistently then just move the tanked mobs further away from the CC'ed mobs. If the player is running all over the place breaking cc's after repeated requests not to do so then there is the kick from group option. Not subtle but sometimes it's what you have to do for a smooth run.
I usually wait for non aggro CC.

Launch my freeze trap, right when it goes off I Wyvren Sting another target and then disengage to the pack of th group.

Also make sure your pet is on Defensive. And if you want, your pet can "CC" a target by tanking it.


I think you mean Passive.



I did, thank you.
Recount tallies cc breakage info.

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